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Aftermathroleplay.com

Discussion in 'Communities' started by AftermathRoleplay, Jul 12, 2016.

  1. [​IMG]

    Welcome to Aftermath Roleplay.
    As of right now we're currently in a beta testing phase and the script and forums are being worked on. We have a lot of new features we'll be working to develop that will be critical to the gamemode's dynamics, once those have been completed we'll enter into our full and official release. Until then, we will remain in Uprising RP.

    Until then our priority is staffing and training factions in preparation for the pre-release event, which will swiftly be followed up by the official release event which will transition us to our new setting.

    We are a serious Half-Life 2 Roleplaying community that focuses on roleplaying in a setting which happens directly after the events of Half-Life 2: Episode 2. This means that City 17 has been destroyed and the Combine regime has been thrown into disarray and struggles to organize themselves as they are cast out into the woodlands to survive against the hostile environment, both Xenian and organized resistance forces vying to take back control.

    When the Citadel fell, resistance forces embedded in the city worked tirelessly in evacuation efforts of the citizens within. Their efforts saved hundreds of thousands of lives as they flocked to refugee camps established on the outskirts of the city, well within resistance controlled territory. However most were not so lucky to find a safe haven so soon as they were cast out in uncontrolled territory, populated by the hostile Xenian wildlife that had leaked through in the portal storms decades prior and has since claimed these lands as their own.

    The human losses climbed high to just over a million, including CCA and COTA lives. The resistance coins this as their war, while COTA battles them and the environment now coming in around them. Meanwhile the CCA and escaping refugees fight to survive the fallout of the Citadel's destruction. They must dictate their own terms of survival.


    Factions in the New Setting

    Citizens here find themselves now as "Refugees" and must struggle with survival. They must keep wary of the environment around them, scavenge for whatever supplies they can find and whatever weapons they can get their hands on to fight the threats which stalk them on a daily basis. They can choose to organize themselves amongst one another and depend on each other for survival, or attempt to submit to the CCA's primary directive in hopes of gaining protection.

    The Combine Civil Authority finds themselves in a boat fairing no better than the refugees. They were evacuated in the thousands, vastly outnumbered by everything and everyone else, they have rapidly diminishing stockpiles sustaining their presence in the region, a presence which was spurred by the last orders of High Command to evade the blast area of the Citadel's reactor and to retain the escaping citizens. Their directives to gather up the workforce central to the city's manufacturing and production industry are greatly hindered by the environment that they too have to fight to survive in. They fare only slightly better having come equipped with basic small-arms, but their chances of survival diminish greatly as ammunition depletes rapidly by the hour. They must adapt to survive their new environment, they must also contend with their initial directives which grows considerably more difficult to sustain alongside their focus on survival.

    The Combine Overwatch Transhuman Arm divisions that hadn't been part of the evacuation were already stationed in the outlands prior to the Citadel's destruction. Their priorities have shifted to protect the Union's greatest and most important assets on Earth. Their military prowess is challenged by the Xenian wildlife, creating a three-pronged conflict against the now growing resistance forces. Struggling to maintain superiority in Sector 17, they have established several hard points of military control and launch their assets from these points. They are not occupied with the CCA's directives of recapturing the escaping civilian workforce, though they will not hesitate to classify as both factions as threats if they interfere with their operations.

    Players will find themselves in a new type of HL2RP setting and gamemode which places importance on organization, strategy and tactical prowess. These terms dictate survival and ultimately you and your group's survival.

    The CCA can choose to splinter off into multiple different groups just as the refugees can establish their own resistance army. Everybody must do what they have to, to survive.

    The Progressing Storyline & Plot
    As groups fight for control, they can gain control of entire regions, forcing their opponents out of the region and into others. The plot is dictated by the success or failure of player groups. If the CCA is able to fight back any form of resistance from the refugees and manages to secure the region, that brings them one step closer to a CCA-controlled region and ultimately into a region which suits their strengths and allows for superior control of all other groups. The same goes for any form of resistance from the refugees.


    Players of this community will make the story alongside their own. While there are a few twists and surprises in store for the journey, the majority of big changes lay in your hands.

    Server Information

    Forums: http://aftermathroleplay.com/index.php
    IP Address: 192.99.148.9:27065
    Workshop Content: http://steamcommunity.com/sharedfiles/filedetails/?id=698107169 (Subject to change). If you have any old tnb content it will probably conflict with this. If anyone needs help troubleshooting don't hesitate to ask. I believe it's the city74 tnb pack that causes the most issues.

    We would really appreciate any feedback you may offer. If there's any edits that need to be done to this thread, please let me know and I will adjust it as soon as I can.
     
    • Like Like x 2
    Last edited: Jul 12, 2016
  2. Uh.. Suppose I'll hop on whenever to check it out. It seems like a generic Uprising --> Aftermath server, peak times?
     
  3. I suppose any hl2rp server can be considered generic nowadays. Glad to hear you'll be hopping on, people are typically on around 9 PM to the early morning hours. Nothing really consistent since it isn't officially released yet. I'll give a date on when the official release date is when it's decided.
     
  4. Good luck.
     

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