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Anonymous Civil Protection plugin?

Discussion in 'Requests' started by Le Toucan, Jul 19, 2017.

  1. I'm looking for a plugin that NC uses. It essentially makes i so when you look at a CP their ID is concealed and all you can see is their desc. I can't find it, can anyone help me locate this or point me in the right direction?

    Also looking for something that makes Citizens take less hits from a stunstick to be KO'd, along with some sort of "injury" type plugin.
     
    • Like Like x 1
    Last edited: Jul 19, 2017
  2. vexus

    vexus ej rockwell's worst nightmare Staff Member Manager Legend Clockwork Customer

    Is the CP's name also concealed in the chatbox?
     
  3. Nuclearbeat

    Nuclearbeat Clockwork Customer

    Haven't played NC but there is the MPF Full Customization plugin that hides the MPF faction from the scoreboard, But I don't think it hides it the name when you look at them.
     
    • Informative Informative x 1
  4. Code:
    -- Called to check if a player does recognise another player.
    function Schema:PlayerDoesRecognisePlayer(player, status, isAccurate, realValue)
        if (self:PlayerIsCombine(player) or player:GetFaction() == FACTION_ADMIN) then
            return true;
        end;
    end;
    
    You want to invalidate this, either remove it or configure a plugin to override it.
     
    • Like Like x 1
  5. Blizzard

    Blizzard Clockwork Customer

    Now how would you make it so Combine units can recognize each other, but citizens can't recognize combine units?
     
    • Winner Winner x 1
  6. NoahtheBoah36™

    NoahtheBoah36™ Clockwork Retard Clockwork Customer

    I'm working on a fix, just testing the code thingy first. Will edit this post when I've got my suggested (although untested) fix.
    Code:
    -- Called to check if a player does recognise another player.
    function Schema:PlayerDoesRecognisePlayer(player, status, isAccurate, realValue)
        if (self:PlayerIsCombine(player) or player:GetFaction() == FACTION_ADMIN) then
            if (player:GetFaction() != (FACTION_ADMIN or FACTION_MPF or FACTION_OTA)) then
                return false;
            end;
            return true;
        end;
    end;
    
    Edit: Try the above code. It probably won't work as I'm not sure exactly what variables or w/e to put in for the "target," but I think the principle of the code is there. That's about the best I can do.

    Second Edit: I'm a fucking idiot. I saw this pop up in the forum activity and thought it was a recent thread. FML.
     
    Last edited: Jan 10, 2018
  7. I believe it's called Unrecognizable CP.
     

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