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[Clockwork] Free Crafting

Discussion in 'Plugins' started by duck, Jun 28, 2014.

  1. CakeZ

    CakeZ rp is for nerds right

    this needs an integrated diseases system if you know what i mean
     
  2. duck

    duck Phant0m Legend

    man I'll definitely integrate the diseases into this
     
  3. Could you make it at least an option for item blueprints? Some people really don't care that crafting something complex requires research, and just go "lmfao i has dem gun parts i can kilk teh button and kraft teh gun".
     
  4. Make the gun made out of parts that have to be made, or make the parts scarce.

    Gun slide + Gun handle + Gun barrel + Lever (cause I dunno. Trigger maybe) = pistol

    Spring + scrap metal + scrap metal + screws = gun slide

    So on so forth.
     
  5. duck

    duck Phant0m Legend

    I don't know what you're talking about.
     
  6. He wants them to be able to say actually have to find the blueprint before they're able to start truely crafting the item over and over.
     
  7. duck

    duck Phant0m Legend

    He can just make a blueprint as an item and require that then.
     
  8. Praise be, Duck. Was always waiting for a free crafting plugin; Praise be to duck, we should add him to the pantheon of Divines.

    By the way, if you want some Skooma, just hit me up and I'll give you a sample. I'll even sell you it at a discount, 25 septims, just for you!
     
  9. Hmph. Stop proving me how dumb I am :p Thanks for the idea
     
  10. Quick Question and sorry if it's been answered at all. And it MAY seem stupid;

    Can you include multiple recipes in one sh_plugin.lua file?
     
  11. RJ

    RJ no pay Legend Clockwork Customer

    It's funny because he released free crafting 5 months ago and nobody noticed: https://github.com/CloudSixteen/Clockwork/pull/104

    :V
     
  12. Don't spoil my thunder, RJ. :C
     
  13. duck

    duck Phant0m Legend

    Yes, although adding things inside sh_plugin may not work just yet. I haven't tried it myself. If it doesn't work for you, just create a folder called recipes in your schema folder, create a file there called sh_recipes.lua, and put all the recipes there.

    Yeah, it needed more features. Especially a menu.
     
  14. Rogue Penguin

    Rogue Penguin Fly-Fight-Win ~U.S Air Force

    Y'know, I doubt that if RJ made his crafting plugin like $5.00, you all wouldn't be loosing your shit like "DUCKKK! PRAISE DUCK TO THE DIVINES AND LICK HIS ASSHOLE!" You all would be like, "Sweet. Something free." This isn't supposed to be insulting but I picture you guys as a bunch of monkeys going ape-shit (hehe, get it? :p) over a banana. Only the banana is duck/the crafting plugin.
    Seriously. XD But srsly... $20 IS a bit much IMO. :\
     
  15. duck

    duck Phant0m Legend

    Regardless of the price, I genuinely think this plugin is a much better one.
     
  16. Rogue Penguin

    Rogue Penguin Fly-Fight-Win ~U.S Air Force

    Still. People aren't "praising" you because it's "better." They're doing it because you turned something that was $20 into your own (basically same exact) version that was free. That's the only reason.
     
  17. No, I'm praising him because he's helping out people. Still, it's nice he made an alternative to people who don't want to buy RJ's plugin.
     
  18. I'm wondering, is there compatibility to add the "recipes" folder into the plugin folder. Like you would with classes and factions as such. This would make it easier for folks who want to add compatibility with your plugin for example, they make custom weapons, and with those custom weapons they add recipes to craft them, along with the items needed.

    Just a thought on my mind.
     
  19. duck

    duck Phant0m Legend

    Done. Plugins can now make a recipes folder. Schema folders can, too, but that was already in this plugin before.

    https://dl.dropboxusercontent.com/u/32687773/recipes.zip
     
  20. New update is incoming to add attribute requirements, developed by yours truly.
     

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