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Clockwork is picky about player models

Discussion in 'Discussion' started by rex41043, Oct 24, 2014.

  1. vexus

    vexus ej rockwell's worst nightmare Staff Member Manager Legend Clockwork Customer

    It's weird, and I'm not sure if this is supposed to happen, but I just use ragdolls and give people those models. Actual playermodels never seem to work. I don't even code the animation in anywhere.
     
  2. Viomi

    Viomi Running ArchLinux

    This is because playermodels have weird set animations. Clockwork animates the ragdolls manually.. Which is nice actually, so you can apply certain animations to different factions and such.
     
  3. Don't get me wrong that is a useful feature, but since it attempts to do it to every model you use it can cause issues.
    I'm thinking if there is a way to tell it not to try and set the animation for ragdolls it might work.
     

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