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[Clockwork]Primary Needs v1.1

Discussion in 'Plugins' started by Arbiter329, Apr 10, 2013.

  1. Arbiter329

    Arbiter329 Owner of Arc-Factory Roleplay

    You aren't giving me any information about it at all. What errors are you receiving?
     
  2. Here

    https://dl.dropboxusercontent.com/u/32687773/primaryneedsfood.rar

    Works with the default HL2 RP items. No overriding or adding anything. Simply install this like any other plugin and your HL2 RP consumables will work with the plugin. You need to have PrimaryNeeds if you want this plugin to work. You need BOTH this plugin and the main plugin. If you want to add more items, use the following methods in the item's OnUse function

    Code:
    player:Eat(amount)
    and

    Code:
    player:Drink(amount)
    The higher the amount, the more they will be satisfied with their hunger/thirst.
     
  3. Hello. I need some help.
    If Thirst and Hunger goes to 100 - nothing happend.
    I need to make this - if Thirst OR Hunger goes to 100 - character dies. Any help, please?

    Sorry for bad english.
     
  4. Sir Trolled

    Sir Trolled Guest

    The necropost. Wow.

    Read up on the rules, and try to contact the original creator or someone who is experienced with CW.

    [member=2868]Songbird[/member] lockarino?



    Songbird:

     
  5. duck

    duck Phant0m Legend

    Plugin threads are allowed to be bumped.
     
  6. Savvyge Investments

    Savvyge Investments Clockwork Customer

    I had an idea for everybody using Primary Needs.
    Ramp up max hunger to 2000,
    Scale the reduction rate to it.
    Set food and water to use a 8 Cups and 2000 Calories a day diet. Being hl2rp tho, 500 you feel hungry, 1000 is fed. and if you consume 2000 calories you have double the time as 'satiated'.

    Basically people will need to find 4 cups of water and 1000 calories or they will feel hungry/thirsty
     
  7. You can customize the plugin to your liking, you know.
     
    • Agree Agree x 1
  8. Savvyge Investments

    Savvyge Investments Clockwork Customer

    Yeah and this idea was for everyone.
     

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