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Clockwork update re/install

Discussion in 'Discussion' started by Victoreno, May 25, 2013.

  1. Victoreno

    Victoreno Clockwork Customer

    When updating CW to 0.87, will I have to uninstall/ remove the old Clockwork files before, and if yes, how? Also, is there a way to automatically save the custom coding such as altered or new files for items, factions, classes, etc. or will I have to manually add and edit all of them again?
     
  2. If you had your edits as plugins, you can just copy them over temporary then re-add them.
     
  3. Victoreno

    Victoreno Clockwork Customer

    I merely added them as notepad files in schema/items, factions and so on. So I will just have to remove the cwNewVegas and clockwork folders in orangebox/garrysmod/gamemodes in order to uninstall the old CW/ Schema? Or is one of them enough?
     
  4. Victoreno

    Victoreno Clockwork Customer

    Found it out myself.
     

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