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Custom Model Issues?

Discussion in 'Discussion' started by bender971, Dec 12, 2013.

  1. bender971

    bender971 condescending, self important teenage boy

    Hello, I recently got custom models working on my server, with it automatically being downloaded from workshop rather than being stored on my server. I am having an issue though. Whenever a unit with the model is killed or knocked out, there is no ragdoll. If it matters, we are not getting T-poses and animations are working correctly with the models.

    I am using the models from "Metropolice Pack" on the gmod workshop

    Thanks for the help.
     
  2. Kezter

    Kezter Certified Old Fag

    No ragdolls:
    That's because the models aren't actually on the server.

    TPOSING:
    All you need to do to fix that is add the models as a Civil protection model in the sh schema for e.g:
    Code:
    Clockwork.animation:AddCivilProtectionModel("models/dpfilms/metropolice/urban_police.mdl");
    Just repeat that as many times for all the models you need making sure you change the model name (Pretty sure you ain't that stupid). Make it into plugin tho because duck rages if you say to edit the schema files. Just make a quick plugin, the cpmodel line bit goes into a sh_schema file.
     
  3. bender971

    bender971 condescending, self important teenage boy

    So wait, if I want ragdolls, I have to actually add the models via ftp and add them with the kernel.AddDirectory shit?
     
  4. Kezter

    Kezter Certified Old Fag

    You dont need to add the kernals just add them to the server yes.
     
  5. bender971

    bender971 condescending, self important teenage boy

    Oh, okay.
     

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