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FIXED TICK BUG

Discussion in 'Discussion' started by kurozael, Oct 25, 2014.

  1. kurozael

    kurozael Cloud Sixteen Director Staff Member Administrator Investor

    Just restart your server. Extremely sorry, this was a bug with Schema Renames. If a Schema Rename isn't set it was using an empty string ("") and so when trying to access the schema name client-side you would get nil.
     
  2. Sir Trolled

    Sir Trolled Guest

    It's about damn time boyyyyy

    Thanks.
     
  3. Viomi

    Viomi Running ArchLinux

    Code:
    [Clockwork] The 'Initialize' hook failed to run.
    [string "--! CAX 5..."]:318: attempt to index global 'tmysql' (a nil value)
    
    ...
    
    [Clockwork] The 'Tick' hook failed to run.
    gamemodes/clockwork/framework/sh_kernel.lua:1203: attempt to perform arithmetic on a nil value
    Um, did you push another update and break things or?

    Because if so, please don't actively develop on our now auto-updating cloudauthx without testing things first.
     
  4. NightAngel

    NightAngel Fuck off Lev

    I'm getting this error now as well. Right in the middle of development. :'/
     
  5. kurozael

    kurozael Cloud Sixteen Director Staff Member Administrator Investor

    Still getting?
     
  6. NightAngel

    NightAngel Fuck off Lev

    It seems to be okay now.

    Edit: Yep it works again.
     
  7. kurozael

    kurozael Cloud Sixteen Director Staff Member Administrator Investor

    Awesome. So now CAX caches data to save bandwidth and make loading times faster.
     
  8. Crater

    Crater Hostell Roleplay

    I'd suggest adding a way to opt out of automatic updates in the future, or the inverse even - automatic pushes of the latest development shouldn't be something that is enabled by default. Steam's beta/development opt-in system for games would be a good example to follow.

    Even if this server-breaking bug is a one time thing, plugins and other things could break with future updates and people should have the option to use an older build while their things are being fixed.
     
  9. kurozael

    kurozael Cloud Sixteen Director Staff Member Administrator Investor

    Please note that I am aware of that... this is just me making sure everybody has at least the base version required for automatic updates to exist. I'm not saying I'm going to throw every experimental thing on there, but I needed to get a working version out with everybody having it first.

    Automatic Clockwork updates will of course be configurable.
     
  10. I'm getting an error where people can no longer create characters after restarting.
     
  11. kurozael

    kurozael Cloud Sixteen Director Staff Member Administrator Investor

    There are currently some bugs with sqllite but tmysql works.
     
  12. Night Hawk

    Night Hawk i am the real donald hinton Clockwork Customer

    Yeah, the update made it 110% worse.
     
  13. vexus

    vexus ej rockwell's worst nightmare Staff Member Manager Legend Clockwork Customer

    kurozael stop pushing out gamebreaking patches like ubisoft
     
  14. kurozael

    kurozael Cloud Sixteen Director Staff Member Administrator Investor

    Don't use the GitHub version ever if you don't want bugs. Always use the Clockwork.zip version for the most stable.

    As for the MySQL errors, they are fixed. Evident by my test server which anybody can join.
     
  15. kurozael

    kurozael Cloud Sixteen Director Staff Member Administrator Investor

    They ARE fixed. My server is running what is available to everyone else. I have tested char loading, char saving and char updating.

    I've also been on a few servers showing STATUS: GOOD in the logs and they work fine too. Can I have a console.log and are you using Linux?
     
  16. Devul

    Devul Oh Hai

    That's a shitty attitude
     
  17. Night Hawk

    Night Hawk i am the real donald hinton Clockwork Customer

    It's definitely not fixed.

    Unable to click 'Next' after setting attribute points then having those new characters not show up until the server restarts.

    I'm glad my server is only a development server because I'd be mighty cheesed if I were like you guys who had an actual player base to satisfy.
     
  18. NightAngel

    NightAngel Fuck off Lev

    Character creation works fine for me. ; 3 ;
     
  19. Viomi

    Viomi Running ArchLinux

    Same but.. I'm using mySQL. I believe people using a different kind of SQL might be broke as fuck.
     
  20. kurozael

    kurozael Cloud Sixteen Director Staff Member Administrator Investor

    Oh no a software update causes bugs and breaks. It's not like live launches of games with teams of 200+ people have also fucked up. Now, I won't hear any more of it, if you have nothing useful to contribute in the actual solution to these problems, go away. As for anyone having issues and is willing to help me help them find resolution, please do stay and help.
     

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