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Game Development Project

Discussion in 'Programming' started by Halokiller38, Jan 29, 2014.

  1. Halokiller38

    Halokiller38 Guest

  2. Datzy

    Datzy Guest

    mfw that format copy

    Also, the description of this "group" is incredibly vague and says nothing about what you actually expect of them, or what you want them to do. What is the project? Why do you want to use UDK/CryEngine for anything possible in the future?

    I hope you understand that commercial licenses cost quite a bit for game engines.
     
  3. Nobody wants to work with a CHANCE to get paid, and as Datzy said, this couldn't get vaguer. There's literally nothing other than "we make game".

    Not trying to be offensive, but this isn't going to work.
     
  4. Datzy

    Datzy Guest

    This is common knowledge. You're still not describing anything related to the game itself other than "quests" in mapping, which means some sort of RPG?

    Also, "default game models"?
    What are you talking about? There is no such thing as "default game models", and if you mean the ones that come with some engines as placeholders for the real content produced by x company (e: cryengine, unreal engine), I really hope you're kidding.

    With what you've attempted to describe so far, I don't really think you should be promoting yourself at all for getting applications in regard to a game project. Set aside the fact that you want to use AAA engines for it, rather than starting with an easier toolset.

    You don't seem prepared at all, nor do you seem like the 'managing/idea'-type person you're sorta giving off.
     
  5. Razor

    Razor Guest

    Using placeholders during development is common practice. You can't really go and bitch about it.
     
  6. Datzy

    Datzy Guest

    During development. It looks like he's referring to the final product.
     
  7. Datzy

    Datzy Guest

    >>see my above post and edited other post
     
  8. Datzy

    Datzy Guest

    Yeah, you didn't make that clear in your main post.

    just seems like you're using it in the final product.
     
  9. Datzy

    Datzy Guest

    If you do the LOTR thing you'll still have to pay royalties.

    Do what you want, plan what you want, honestly I don't see this working out at all.
     
  10. lol do you know how much cryengine licenses are?

    if you're going to make a serious game with an AAA engine, use UDK which is only a 100$ license with no royalties until you make $50k
     
  11. MrSky

    MrSky player:NotifyAll("hitler is best") Clockwork Customer

    best coeder NA right her.
     
  12. This is fucking hilarious, coming from someone who C&P like a motherfucker to "code" stuff to make your own game.

    ha!
     
  13. Dusk

    Dusk So dwamn sexy!

    Uhm..

    Need someone to help you with that story development?
     

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