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InfinityGaming.us | Star Wars : Before The Storm | Galactic Empire

Discussion in 'Communities' started by [ιɢ★] James, May 29, 2016.

  1. Zoo

    Zoo title

    That's Casual Civilians.
     
    • Informative Informative x 2
  2. Augustus

    Augustus Fortunas Audentas Iuvat Clockwork Customer

    We're in search of better Star Wars playermodels, and put out an ad for some to be created, for a good price, by some modelers.
     
  3. As of now, the server looks nice. I think I know what your playerbase problem is, and that's the conflicting community problem with you and the Reeplex. If both populations combined, you'd have a strong 20+ playerbase...
     
    • Disagree Disagree x 1
  4. Augustus

    Augustus Fortunas Audentas Iuvat Clockwork Customer

    Some pretty excellent loading music, put together by us nuissances over here at Infinity.


    PS: mitigate mitigate mitigate

    (word has been used a lot, yes, I know, but you don't need to literally PM everyone about it. I've had to use it in a paper, word is just one of those that are stuck on your mind for some reason.)
     
    Last edited: Jun 7, 2016
  5. Augustus

    Augustus Fortunas Audentas Iuvat Clockwork Customer

    Lacking from the original post, and for some clarity, as suggested by some of our players, we shall put forth;

    Players are able to:
    • Run factions with no limitations(excluding open 'rebellion', so on and so forth) entirely on their own, with legitimacy and support, so long as they provide members for it.
    • Run and own businesses, import products and shipments on their own with flags entirely on their own
    • Play as non-humans, so long as they provide a backstory
    • Monopolize on the local economy
    • Post bounties upon rival faction members
    • Contract other businesses to do their bidding
    • Become employed with no stipulation, and partake in the faction gimmicks
    • Start their own claim at supremacy over the planetary sector
    The only thing we ask to NOT happen is
    • Head straight to S2K gunbattles when there is a premise and opportunity for roleplay
    • Provide otherwise detrimental examples of roleplay, and so on.
    • Adherence to basic server rules.

    In due time, we have planned implementations of the following:
    • Local HoloNet system, a la IC section of the forums linked up with an in game GUI, where bounties, items for sale, job opportunities might all be posted.
    • Commlink system refinement - one way communications and datapads - ability to 'wire' Galactic Credits
    • Scripted shipment imports that arrive with a 'ship' model to the spaceport, must be transported to the business/location in question by players
    • Eventual place connection upon expansion of the playerbase, with data persistence to other maps, thus opening the possibility for ownable ships to be utilized in an open space environment between planet maps.
    • More item additions
    • More clothing and equipment additions
    • More RP friendly GUIs
    • In game gambling other than /roll
    • In game virtual economic system, reminiscent of SW:G trade market
     
  6. Started playing here, and it is really fun roleplay. Only wish more people came on, otherwise, it's existant, yet small, playerbase is very keen on roleplay. I would recommend playing here. All sorts of dynamic and potential. Only quarrel is their forums are a bit empty, could use more work, but their lack of staff definitely justifies it.
     

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