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Make a new wearable item slot?

Discussion in 'Discussion' started by Faoeoa, Apr 1, 2013.

  1. Faoeoa

    Faoeoa Bored as shit, will do simple devving.

    Hi, I'm trying to make Kevlar for rebels and combine, but I need to know what lines i'd use to have a unique slot for said kevlar so it doesn't overwrite the uniform (I'm making 7 kevlars so they all match up with our kevlar selection.)
     
  2. Datzy

    Datzy Guest

    Code:
    ITEM.protection = <0 - 1.0>;
    If you're getting at something like the PAC system, I wouldn't know.

    If you just want the same model, code it into the Resistance Uniforms and then code uniforms with the Civil Authority models.
     
  3. Faoeoa

    Faoeoa Bored as shit, will do simple devving.

    I know about protection, but I want to make it so it's an item OVER your uniform, so sort of like PAC
     
  4. Datzy

    Datzy Guest

    I'm not entirely sure if there's anything in CW that'd let you do that, we'll see :p
     

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