"O wonder!
How many godly creatures are there here!
How beauteous mankind is! O brave new world,
That has such people in't."
—William Shakespeare, The Tempest, Act V, Scene I, ll. 203–206
Foreword
There isn't much to say here. I've wanted to create many a schema based on literary works of various authors for quite some time now - but haven't gotten around to it. Men Like Gods, I hope will act as a good standard as to how Literary-Universe Society RP should function as a whole. This will be based on Alduous Huxley's "Brave New World." Men Like Gods is a concept that I've had sitting on various different frameworks for the past 8 years, and am now finally finding the time and resources to modernize it and begin to develop it fully.
Gameplay
Men Like Gods differs from other RP servers in the way that it takes place in a very stable Utopian society where the population is permanently limited. In this society, people are bred into their roles - and understand their place in society. As opposed to Dystopian, war-torn RP, Men Like Gods features a by-the-book Utopian re-enactment of the greatness of the society itself - as well as all of it's faults.
The server may or may not be whitelist-heavy. I'm currently taking into consideration whether I want all classes of players to have individual whitelists for their caste, or not. Because this is based on a book, and not a videogame, the application process itself is going to be scrutinized heavily.
This is going to be recommended for people who are already experienced with the concepts and topics of Utopian society's, Eugenics, and the challenges of running a stable, worldwide political system. Players that are new to Serious RP probably will find themselves lost - This is not a server that will be focusing on conquest or overall campaign progression, as much as it focuses on the trials and tribulations of living in an society where this is all considered normal. The content of Brave New World's society in and of itself has the potential to create a very uncomfortable environment for people simply by reading the book, and potentially even more-so when RP'd out. We will be focusing on the progression of the individual specifically via the simulation of the society itself.
The setting of Men Like Gods takes place in London, 2540 AD (OOCly) and 632 AF (ICly). The world entirely is united, and kept stable, under The World State. The setting of London is very clean, very well-kept, highly efficient, and generally, safe. As a resident of London, you're involved in one of the five castes. Men Like Gods will include a number of established occupations for players that, are all necessary to be operated in order to keep society running in general. Different occupations will have to work in synchronicity in order to produce for their own little chunk of society, and all these little chunks come to form together the society that everyone lives within. If a wrench is thrown in the machine, society as a whole will suffer.
Critical thinking is heavily discouraged, within the lifestyle of a person under The World State. In the lower castes, humans are bred into this, by lack of intelligence. In the higher castes, it's considered a social taboo, achieved by conditioning. Individual action, being alone, remaining reserved and away from others is reprehensible. Leisure time is often spent in activities involving many of one another, requiring little to no thought. Recreational sex is often encouraged, as well as group sex, within the society of The World State.
(To avoid the obvious, obnoxious flood of ERP, this will be kept under wraps by the development of /me's that can only be seen by people whom the crosshairs are sitting upon. [/meso]. In the event of RP'd group-sex, it'll be kept under wraps by /me's that are only visible if you are physically either touching the either character or within the closest possible range in source units [/meclo]. I'm also considering keeping this on an honor system for RPers and disabling the sexual /me commands from showing up over the admin console. Having to add someone on steam OOCly just to RP having sex with them, something that is a big part of BNW lore is just kinda... weird.) Leisure time is a large part of the society in itself - everyone is encouraged to take part in large, upscale events.
Everyone has a role - even the Epsilons. Character creation will be handled differently, here. Of course, in the early stages of the community, we will be taking people in via applications to be adults within their own castes, those that are well-versed in this sort of thing, and are willing to essentially act as role models, in a sense, OOCly, ICly, as well. However, we will be developing a specific role for players that essentially work in the nurseries - all players will start out as children. You will be able to pick, from the beginning any caste of human except for Alpha and Beta, which will require a (hopefully painless) application. The time you spend as a child will be used to acclimate you to society ICly, and the lore OOCly, but the entire thing will be one IC event. You'll be expected to RP accordingly within your caste, of course - lower castes having essentially no chance of ever aspiring for something greater. Even as a child. Use this IC period as a time to make a basis for your character - and interact with the other children. A childhood is not something to be wasted.
Caste - Epsilons
The Epsilons cannot read, nor can they write. They work the lowest possible positions, factories, foundries, grueling labor. Their skill at speaking the English language is greatly diminished - and are genetically mass-produced. They're usually considered semi-morons by society.
Caste - Deltas
The Deltas can read or write - but lack actual intelligence, as well as individuality, being mass-produced, genetic twins. They work menial jobs, but far less menial or grueling than the Epsilons. They have a grasp of the English language - but generally have nothing worthwhile or important to say, besides to one another.
Caste - Gammas
The Gammas can read and write, quite well. They are semi-skilled workers, in often low-risk positions. They typically work some of the more upscale jobs, but the upscale jobs that nobody really wants to take part in, such as food preparation.
Caste - Betas
The Betas are adequately intelligent - often living similar to the Alphas. Their positions require less thinking. Think of those that work an internship in an office, and this is essentially what the work experience of a Beta is.
Caste - Alphas
The intellectually superior group, with high amounts of intelligence, and are treated by society as the best and brightest. They run the factories, and society in general. They are further divided in DoublePlus, Plus, and Minus.
Further notes on Society
Emotional and single-partner relationships are considered abnormal. The thought of a person only partaking in intercourse with a single person is highly looked down upon - society feels, the more, the better. Promiscuity is highly favored within society.
The World State is exactly what it sounds like - a single, unified political system in charge of the entire planet. They are comprised of Ten world controllers, and are considered the benevolent, best option for society as a whole. They are a dictatorship - for what society considers good. All ten of the world controllers will be player-run positions, none of which are allowed to be staff.
Miscellaneous notes:
This post will be updated as more things, changes need to come to mind. All important roles will be kept out of staff hands. Society as a whole will be kept out of staff hands. Staff will be available to assist, and to clear up any confusion about lore, as long as it's OOC. Events are to be presented to staff by players, whether it be for their caste, characters, society as a whole, or for the decisions that The World State makes. Soma will be a consumable item.
The content for Men Like Gods will be custom - I don't plan to have us using anything that could potentially out-of-lore. While it may not all be made from scratch, the content itself will be hand-picked. The map will have to be made custom. We're focusing on not bogging down the community with content that runs terrible on machines - from a development aspect, we are focusing on the perfect balance of good looks, and good performance.
Material wealth will be a focus, as per the society demands, in Men Like Gods. We plan to have a good balance between OOC, scripted-in features, and IC, player-driven features. Preferably, various functions that are necessary to RP should be able to be automated given that they are not handled by players.
Those that wish to go against the ideas and thoughts of society are going to have to come up with a very well-developed storyline for those characters, and will be encouraged to keep a journal.
The feature of a thought diary is something I had been thinking about for quite a while, but by command, allows a character to "Think." These thoughts are only able to be seen by themselves, but are logged down in a player-accessible journal, which is built into the script, itself. This basically functions as an ICly made, but OOCly viewed notepad for players to develop a personal journal for the forums, to allow others to get involved with how they are, as a character.
A mental state will be allowed to be set by players that generally conveys their "seemingly" outwards expression, and tone, without cluttering up the physical description.
"Titles" are a feature that basically allow for immediate, one-off descriptions, two of which will be available at 50-60 characters, on separate lines. Physical descriptions will be reserved for an examine menu. This will be put in in order to allow players to be given an actual chance to observe another character, to immerse them in the ideas and thoughts of society, in and of itself.
That's all for now. Let me know of any ideas you may have for this.
jones