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HL2RP Physgun questions.

Discussion in 'Development' started by BetaDesh, Oct 12, 2017.

  1. BetaDesh

    BetaDesh The fuck's a BetaDesh? Clockwork Customer

    Hey, so I was just wondering, is there a way to limit what someone can and can't do with a physgun in Clockwork? We've had a recent issue with map doors being moved, or static props being accidentally grabbed. I tried to see if FPP would do anything but it seems to cause other issues on the server.
     
  2. I know you can stop anything from being physgunned if you add "gmod_allowphysgun" "0" to the doors as a property in hammer, that being said, you'd have to decompile the map and recompile it after
     
  3. BetaDesh

    BetaDesh The fuck's a BetaDesh? Clockwork Customer

    In that case, I'll contact the developer I payed to make the map and see if he can update it.
     
  4. Aberidius

    Aberidius Chief Technology Officer Staff Member Administrator Store Support

    You can also disable the physgun from touching World Props, including doors in the CW Settings.
     

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