1. This forum is ARCHIVED! Visit the new Cloud Sixteen forums, codename Eden, at https://eden.cloudsixteen.com. These forums will remain archived for a few months before being closed down, so try to encourage plugin developers to begin moving their content across to the new forums.
Dismiss Notice
Hi Guest, you need a Steam account to register and post on these forums. Login with Steam at the top of the forums to get started!
Dismiss Notice
Hi Guest, do you want to buy HL2RP or another Clockwork schema? Visit the Cloud Sixteen Store to get started!

Playermodel Animation Issues

Discussion in 'Discussion' started by Penguin, Apr 25, 2014.

  1. I've uploaded some playermodels to the server and all the animations work perfectly in sandbox, even the hands swep in default gmod.

    However in Clockwork for some reason the models go into T-Pose when using the Hands and Keys sweps, and pistol swep when the pistol is holstered.

    Does clockwork have some animations I'm not aware of that I need to include in the models .qc?
     
  2. Nevermind, found it in the frameworks library.
     
  3. diablo1675

    diablo1675 Guest

    Glad you solved it on your own. :)

    Next time, support desk. :p
     
  4. Ah sorry, I'll do it next time ;)
     

Previous Readers (Total: 0)