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Portal 2 | Scripting | Precaching Error | Engine Error |

Discussion in 'Mapping' started by karl-police, Jul 7, 2015.

  1. karl-police

    karl-police Hotrod turret Clockwork Customer

    Hello I was working with Hammer Editor then I made 2 turrets, one without script and one with script.


    The script is turretswitching.nut

    The error (removed):

    UTIL_SetModel error removed.

    Solution how to fix error 15/
     
    Last edited: Jul 7, 2015
  2. karl-police

    karl-police Hotrod turret Clockwork Customer

    Fixed: If you are using a custom model but there is no custom model in the map it will search for a script.
     
  3. NightAngel

    NightAngel Fuck off Lev

    Why is this in support desk and under clockwork
     
    • Agree Agree x 1
    • Funny Funny x 1
  4. karl-police

    karl-police Hotrod turret Clockwork Customer

    Still not fixed.
    PS well first it's too a script
    UTIL_SetModel
    Every turret called bad_turret should change into the model but the problem is they don't change because they are STILL not precached...

    any help?
     
  5. Mr.Joe

    Mr.Joe Don't look at me like that, it's creepy!

    Sorry but this is for helping with the framework Clockwork and it's schemas I believe, not for hammer editor.

    Cloudsixteen isn't related to the hammer editor, however there is "Mapping" In the hobbies subforum, go ask there.
     
  6. Lev

    Lev certified honorable guy

    ^ this belongs in the mapping section

    moved.

    also maybe ask google?
     

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