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Important [Release] 0.96.3 + HL2RP 1.08

Discussion in 'Discussion' started by kurozael, Oct 11, 2016.

  1. CPT. Maxii

    CPT. Maxii Clockwork Customer

  2. kurozael

    kurozael Cloud Sixteen Director Staff Member Administrator Investor

    Great, should all work fine then :)
     
    • Like Like x 1
  3. karl-police

    karl-police Hotrod turret Clockwork Customer

    Is this a official release and it works now?

    Those plugins inside development will they start? Cause there is no backsword in plugins anymore?


    And the cwhl2rp schema update is now also official released?
    Is there a github for it?

    And how I update the cwhl2rp schema :eek:
     
    Last edited: Oct 13, 2016
  4. kurozael

    kurozael Cloud Sixteen Director Staff Member Administrator Investor

    The HL2 RP schema update is in your Store account's downloads section.
     
  5. karl-police

    karl-police Hotrod turret Clockwork Customer

    So I will find a zip file with the updated files only?
    and what if you removed a file from the framework but you didn't put a readme.txt inside what to do or something like?
     
  6. karl-police

    karl-police Hotrod turret Clockwork Customer

    Error on framework:

    Code:
    [Clockwork:Command]
    The 'CfgSetVar' command has failed to run.
    gamemodes/clockwork/framework/libraries/sh_player.lua:3045: attempt to call global 'LT' (a nil value)
    [ERROR] gamemodes/clockwork/framework/libraries/sh_player.lua:3051: attempt to call global 'LT' (a nil value)
      1. Notify - gamemodes/clockwork/framework/libraries/sh_player.lua:3051
       2. ConsoleCommand - gamemodes/clockwork/framework/libraries/sh_command.lua:216
        3. ClockworkPlayerSay - [string "CloudAuthX"]:75
         4. unknown - [string "CloudAuthX"]:90
          5. func - gamemodes/clockwork/framework/libraries/sh_datastream.lua:114
           6. unknown - lua/includes/extensions/net.lua:32
     
  7. karl-police

    karl-police Hotrod turret Clockwork Customer

    Code:
    [Clockwork:Command]
    The 'CharGiveItem' command has failed to run.
    gamemodes/clockwork/framework/libraries/sh_player.lua:3051: attempt to call global 'LT' (a nil value)
    I am getting the item but there is no message.
     
  8. kurozael

    kurozael Cloud Sixteen Director Staff Member Administrator Investor

    Fixed!
     
    • Good Coder Good Coder x 1
  9. karl-police

    karl-police Hotrod turret Clockwork Customer

    haha. more to fix my friends :D

    Take lamp tool then you see a alpha lamp thing now switch to hands and the alpha lamp thing is still there and I guess its also server side for everyone.
     
  10. karl-police

    karl-police Hotrod turret Clockwork Customer

    Code:
    [Clockwork:Command]
    The 'CfgSetVar' command has failed to run.
    gamemodes/clockwork/framework/libraries/sh_lang.lua:82: attempt to index local 'player' (a nil value)
    what?
    it works just there is no notify.

    I am not sure but
    NutScanners doesn't load the hud anymore. may look that up?
     
    Last edited: Oct 13, 2016
  11. karl-police

    karl-police Hotrod turret Clockwork Customer

    @kurozael

    F2
    Search who can recognise you.
    The character you are looking at.

    Code:
    [ERROR] gamemodes/clockwork/framework/sv_kernel.lua:4241: attempt to call method 'HasInitialized' (a nil value)
      1. unknown - gamemodes/clockwork/framework/sv_kernel.lua:4241
       2. func - gamemodes/clockwork/framework/libraries/sh_datastream.lua:114
        3. unknown - lua/includes/extensions/net.lua:32
    Happends if you are looking to no one.


    And here is something else:

    Code:
    [Clockwork:Kernel]
    The 'PlayerDeath' hook failed to run.
    gamemodes/clockwork/framework/sv_kernel.lua:3426: attempt to index local 'damageInfo' (a nil value)

    and

    Code:
    [Clockwork:PlayerSharedVars] Couldn't find key 'permaKilled' in sharedVars table. Is it registered?
     
  12. karl-police

    karl-police Hotrod turret Clockwork Customer

  13. kurozael

    kurozael Cloud Sixteen Director Staff Member Administrator Investor

    How did you die?

    They should all be fixed now though.
     
  14. karl-police

    karl-police Hotrod turret Clockwork Customer

    So this error right here:
    Code:
    [Clockwork:HL2 RP]
    The 'EntityTakeDamage' hook has failed to run.
    gamemodes/cwhl2rp/plugins/stalker_faction/plugin/sv_hooks.lua:57: attempt to index global 'PLUGIN' (a nil value)
    Observer_reset is on 0 and then observer really high and then with full speed hit the ground.
     
  15. karl-police

    karl-police Hotrod turret Clockwork Customer

    [Clockwork:Kernel]
    The 'PlayerDeath' hook failed to run.
    gamemodes/clockwork/framework/sv_kernel.lua:3426: attempt to index local 'damageInfo' (a nil value)

    /plyslay
     
  16. karl-police

    karl-police Hotrod turret Clockwork Customer

    Code:
    [Clockwork:PlayerSharedVars] Couldn't find key 'permaKilled' in sharedVars table. Is it registered?
    Happends everytime you switch the characters


    @kurozael dont forget pm. :)
     
    Last edited: Oct 13, 2016
  17. karl-police

    karl-police Hotrod turret Clockwork Customer

    Spawning weapons with tool gun is a bit weird many of them only shows shader same for player when they get a small model or a big model idk then you just can see the shader.
     
  18. Rhenz

    Rhenz Who needs a map? Staff Member Moderator Legend

    this is an ever prevalent bug, and it's nothing to worry about as I'm quite certain it's clientside. more so, it's merely a placeholder of the entity you're placing and doesn't mean anythint
     
  19. karl-police

    karl-police Hotrod turret Clockwork Customer

    wat
     
  20. Rhenz

    Rhenz Who needs a map? Staff Member Moderator Legend

    the placeholder for the entity you're about to place doesn't matter and is clientside.
     

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