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SaveItems plugin / Items not working.

Discussion in 'Discussion' started by AngryPenguin, May 28, 2013.

  1. Code:
    [Clockwork] The 'PostSaveData' plugin hook has failed to run.
    gamemodes/clockwork/plugins/saveitems/plugin/sv_plugin.lua:93: attempt to call local 'itemTable' (a table value)
    I get this error launching the server, any suggestions/fixes?

    (I'm using 0.88 Clockwork)

    Also getting this, related to items.
    Code:
    [ERROR] gamemodes/clockwork/framework/libraries/sh_item.lua:354: attempt to call local 'itemTable' (a table value)
      1. GetDefinition - gamemodes/clockwork/framework/libraries/sh_item.lua:354
       2. unknown - gamemodes/clockwork/framework/libraries/sh_entity.lua:406
        3. func - gamemodes/clockwork/framework/libraries/sh_datastream.lua:98
         4. unknown - lua/includes/modules/net.lua:31
    
     
  2. Did you modify any of the code?
     
  3. diablo1675

    diablo1675 Guest

    What Freeman asked is correct. Don't edit things in the code, use plugins for that. Changing codes can be dangerous, as the code may be changed, or cease to exist in future updates.


    Edit: They, and I too, don't give support to people who change the code anyway, despite warnings.
     

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