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Scripting for a Map

Discussion in 'Programming' started by Niker107, Mar 12, 2014.

  1. Is there some way you can attach Lua code to maps? Say, there's a func_door and a piece of code that checks if a player has sh_keycard. Is it possible to combine these two?
     
  2. There's an entity called lua_run, so yeah I think you can combine these.
     
  3. Zaughi

    Zaughi HAMMER

    Yes, it can be done. Not EXACTLY sure how, though.
     

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