1. This forum is ARCHIVED! Visit the new Cloud Sixteen forums, codename Eden, at https://eden.cloudsixteen.com. These forums will remain archived for a few months before being closed down, so try to encourage plugin developers to begin moving their content across to the new forums.
Dismiss Notice
Hi Guest, you need a Steam account to register and post on these forums. Login with Steam at the top of the forums to get started!
Dismiss Notice
Hi Guest, do you want to buy HL2RP or another Clockwork schema? Visit the Cloud Sixteen Store to get started!

-snip-

Discussion in 'Creative Media' started by Razor, Nov 17, 2013.

  1. Razor

    Razor Guest

    -snip-
     
  2. Razor

    Razor Guest

  3. Dub

    Dub Guest

    Re: FPS Game Test Environment [Updated 17/11/2013]

    noob? i wouldnt even bye this game!!! so lame!! where are the xplosions??? no can shot gun? r u srs?!!?!? whoreable graphixz 2!!! so bad! never buy this gaem!!!11
     
  4. Re: FPS Game Test Environment [Updated 17/11/2013]

    Dub, It's not cool to insult other peoples work.
     
  5. Razor

    Razor Guest

    Re: FPS Game Test Environment [Updated 17/11/2013]

    I am extremely amused. Go on Dub.
     
  6. Dub

    Dub Guest

    Re: FPS Game Test Environment [Updated 17/11/2013]

    sooo bad! ill tell u why. well 1st u hev no YES NOOO sounds in the gaem! dat is whoreiable! lik srsly? no souns? how can i even heer wen peoplez shot me? bad. 10/shit! 2nd reeson: horible textures! no hd resuliton? NO HI DEAF? bad. i woundnt even bye dis gaem if was last gaem on world.
     
  7. Razor

    Razor Guest

    Re: FPS Game Test Environment [Updated 17/11/2013]

    There actually is HD resolution.
     
  8. Re: FPS Game Test Environment [Updated 17/11/2013]

    Are you actually taking Dub seriously?
     
  9. Dub

    Dub Guest

    Re: FPS Game Test Environment [Updated 17/11/2013]

    heha im not funny but kurochi says it wuz amusing. .-.
     
  10. Razor

    Razor Guest

    Re: FPS Game Test Environment [Updated 17/11/2013]

    I'm not taking it seriously, but since everything but the HD resolution thing was actually true, I just didn't want people to get a wrong idea :p

    Anyway, there actually are no textures at all. Except for the cans and the bullet holes.
    And the lightmaps, if you can consider them a texture.
     
  11. Re: FPS Game Test Environment [Updated 17/11/2013]

    Are you going to try making an ammo capacity/reload animation soon?
     
  12. Razor

    Razor Guest

    Re: FPS Game Test Environment [Updated 17/11/2013]

    Yes, but,
    Ever played Receiver?
    The gun is managed pretty much just like that.
    Except I partnered with a gun mechanician for additional realism.
    We're figuring out how to apply the ballistic coefficient while I figure out how to simulate the two zero points on guns.

    Receiver Game Mechanics Overview
     
  13. Re: FPS Game Test Environment [Updated 17/11/2013]

    Nice job. When's it going to be released for next-gen consoles?
     
  14. Razor

    Razor Guest

  15. Mage

    Mage Guest

    Re: FPS Game Test Environment [Updated 1/12/2013]

    Please, excuse me sounding like a little girl and the mic being a little loud. Tired and too lazy to switch at the moment, 7AM in New York and haven't been asleep since 2PM yesterday.

    Besides from that, I'd really be interested in becoming an official beta-tester.

    https://www.youtube.com/watch?v=0HfzyV2n7Ss

    New Features:

    -The gun now actually shoots physical bullets.
    -There are bullet impact effects (decals and particles)
    -Added some physics objects for shooting fun, they might look familiar to some of you.
     
  16. Razor

    Razor Guest

    Re: FPS Game Test Environment [Updated 1/12/2013]

    I actually forgot to update da download. Updated Download.
    The download syncronizes with my builds, so I assume I just shouldn't forget to build it at the end of a release.

    Anyway, yes Mage, you can be a beta tester.
    Video wasn't bad, anyway.
    Only, I feel a bit dumb because you made a video about an old version, instead of the new release.
    Should have updated it sooner xD

    For now I'll actually work on having the player knock cans over while walking into them.
     
  17. Mage

    Mage Guest

    Re: FPS Game Test Environment [Updated 1/12/2013]

    Awesome, updated download, new video coming up. Mind telling me what's new?

    Also, awesome working on the physics with the player knocking over cans.

    Know when the 'map' will start to be developed also?
     
  18. Razor

    Razor Guest

    Re: FPS Game Test Environment [Updated 1/12/2013]

    The player now pushes stuff, the thing has been rolled in.

    As for what's new:

    Bullet being shown in the bullet cam
    Ricochet and penetration
    Player Physics
     
  19. Mage

    Mage Guest

    Re: FPS Game Test Environment [Updated 1/12/2013]

    Alright, I'm going to make a video soon.
     
  20. Razor

    Razor Guest

    Re: FPS Game Test Environment [Updated 1/12/2013]

    Kool
     

Previous Readers (Total: 0)