1. This forum is ARCHIVED! Visit the new Cloud Sixteen forums, codename Eden, at https://eden.cloudsixteen.com. These forums will remain archived for a few months before being closed down, so try to encourage plugin developers to begin moving their content across to the new forums.
Dismiss Notice
Hi Guest, you need a Steam account to register and post on these forums. Login with Steam at the top of the forums to get started!
Dismiss Notice
Hi Guest, do you want to buy HL2RP or another Clockwork schema? Visit the Cloud Sixteen Store to get started!

Sourcepawn?

Discussion in 'Casual Discussion' started by Blizzard, Sep 25, 2017.

  1. Blizzard

    Blizzard Clockwork Customer

    This weekend I opened up a HL2 Deathmatch server.... found out that SourceMod and some of the HL2DM coding was in SourcePawn...

    What's your thoughts on sourcepawn?
     
  2. vexus

    vexus ej rockwell's worst nightmare Staff Member Manager Legend Clockwork Customer

    it's alright. i don't really like it personally. i was never a fan of C so i never caught onto the syntax of sourcepawn.

    i've had to deal with a shitton since i run a couple gmod servers for a predominantly TF2 community, so i've got some experience with it, but still would rather work with Lua imo.
     
    • Agree Agree x 1
  3. Blizzard

    Blizzard Clockwork Customer

    Yeah, I couldn't get the syntax either. Setting up groups and admins in Sourcemod is a bitch because there is no interface, it's all code.
     

Previous Readers (Total: 0)