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Star Wars Schema

Discussion in 'Development' started by duck, May 30, 2016.

  1. @duck Whenever I put the steam collection ID in, it wont let me spawn in. Also, when I press tab the thing at the side doesn't come up. Am I missing something or have I done something wrong? Ples halp.
     
  2. Bot06

    Bot06 Clockwork Customer

    Hey, I'm sorry to bother you guys but I've got a problem, while im deleting my character he doesnt disappear of my characters list until I reconnect and I cannot use my character while pressing use even if I create a new one.
    Here is the lua error I've got:
    Code:
    02/06/2018 05:06:56: Lua Error
    [ERROR] gamemodes/clockwork/framework/libraries/sh_lang.lua:189: attempt to call global 'L' (a table value)
    1. T - gamemodes/clockwork/framework/libraries/sh_lang.lua:189
    2. PrintLog - gamemodes/clockwork/framework/sh_kernel.lua:1865
    3. ForceDeleteCharacter - gamemodes/clockwork/framework/libraries/sh_player.lua:3098
    4. DeleteCharacter - gamemodes/clockwork/framework/libraries/sh_player.lua:3122
    5. unknown - gamemodes/clockwork/framework/sv_kernel.lua:5391
    6. func - gamemodes/clockwork/framework/libraries/sh_datastream.lua:127
    7. unknown - lua/includes/extensions/net.lua:32
    [ERROR] gamemodes/clockwork/framework/libraries/sh_lang.lua:189: attempt to call global 'L' (a table value)
    1. T - gamemodes/clockwork/framework/libraries/sh_lang.lua:189
    2. PrintLog - gamemodes/clockwork/framework/sh_kernel.lua:1865
    3. ForceDeleteCharacter - gamemodes/clockwork/framework/libraries/sh_player.lua:3098
    4. DeleteCharacter - gamemodes/clockwork/framework/libraries/sh_player.lua:3122
    5. unknown - gamemodes/clockwork/framework/sv_kernel.lua:5391
    6. func - gamemodes/clockwork/framework/libraries/sh_datastream.lua:127
    7. unknown - lua/includes/extensions/net.lua:32
    My actual language is default French on my server but it says that it's English in the Clockwork configuration I dunno know why it's doing that error :s

    Got a new one there:

    Code:
    [Clockwork:Kernel]
    The 'Think' hook failed to run.
    gamemodes/clockwork/framework/sh_kernel.lua:134: attempt to compare nil with number
    [Clockwork:Storage]
    The 'SaveData' hook has failed to run.
    gamemodes/clockwork/plugins/storage/plugin/sv_plugin.lua:75: bad argument #1 to 'pairs' (table expected, got nil)
    Your server is using the latest mysqloo9 version
    [Clockwork:Storage]
    The 'SaveData' hook has failed to run.
    gamemodes/clockwork/plugins/storage/plugin/sv_plugin.lua:75: bad argument #1 to 'pairs' (table expected, got nil)
     
    Last edited: Feb 7, 2018
  3. How well does this work? Anyone make a server using this?
     
  4. Hello!This schema is working?

    How to fix this error?
    [ERROR] gamemodes/clockwork/framework/libraries/sh_lang.lua:189: attempt to call global 'L' (a table value)
    1. T - gamemodes/clockwork/framework/libraries/sh_lang.lua:189
    2. PrintLog - gamemodes/clockwork/framework/sh_kernel.lua:1862
    3. UseCharacter - gamemodes/clockwork/framework/libraries/sh_player.lua:3182
    4. unknown - gamemodes/clockwork/framework/sv_kernel.lua:5401
    5. func - gamemodes/clockwork/framework/libraries/sh_datastream.lua:127
    6. unknown - lua/includes/extensions/net.lua:32
     
    • Funny Funny x 1
  5. Is this still in development @duck
     
  6. duck

    duck Phant0m Legend

    Nope.
     
  7. damn, I'm going to end up spending forever trying to update this schema so it actually works
     
  8. duck

    duck Phant0m Legend

    What's wrong with it?
     
  9. In character creation on the final stage when clicking next(it creates a character but doesnt go past the menu you have to exit then go to load character)

    Code:
    tmysql callback failure: gamemodes/clockwork/framework/libraries/sh_lang.lua:189: attempt to call global 'L' (a table value)
    when trying to load or delete a character

    Code:
    [ERROR] gamemodes/clockwork/framework/libraries/sh_lang.lua:189: attempt to call global 'L' (a table value)
      1. T - gamemodes/clockwork/framework/libraries/sh_lang.lua:189
       2. PrintLog - gamemodes/clockwork/framework/sh_kernel.lua:1862
        3. UseCharacter - gamemodes/clockwork/framework/libraries/sh_player.lua:3182
         4. unknown - gamemodes/clockwork/framework/sv_kernel.lua:5401
          5. func - gamemodes/clockwork/framework/libraries/sh_datastream.lua:127
           6. unknown - lua/includes/extensions/net.lua:32
    This is with the updated github version of clockwork. HL2RP works just fine, so thats how I know it's schema related. @duck
     
  10. I have also gotten this error before

    Code:
    [Clockwork] The 'ScoreboardShow' hook failed to run.
    gamemodes/clockwork/framework/sh_kernel.lua:3898: bad argument #1 to 'find' (string expected, got nil)
     
  11. duck

    duck Phant0m Legend

    Oh, alright.
     
  12. Are you going to fix it?

    If not can you point me to the file so i can attempt to fix it? @duck
     
    Last edited: Dec 5, 2018
  13. duck

    duck Phant0m Legend

    I don't have time to fix it. I don't know which file the problem is in because there are no files of mine listed in the stack trace.
     

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