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[Suggestion] LuaSocket integration

Discussion in 'Discussion' started by TJjokerR, Apr 14, 2013.

  1. TJjokerR

    TJjokerR Formerly known as TJjokerR

    (Since I can't post in the suggestions board [I think it's a usergroup misconfiguration] I'm posting this here)

    I'd like to see LuaSocket integrated into Clockwork and am sure it would attract more customers for the gamemode. A functionality like it will allow for a lot more stuff to be made.

    Personally I'm working on a gamemode which requires this, seeing how it involves a collection of servers to directly communicate with eachother.

    This would also allow for better Cross-Server-Chat and Donation Systems.

    Let me know what you think.
     
  2. RJ

    RJ no pay Legend Clockwork Customer

  3. TJjokerR

    TJjokerR Formerly known as TJjokerR

    Haha how did I forget this existed D:

    Thanks mate, I'll move my shit over there.
     
  4. kurozael

    kurozael Cloud Sixteen Director Staff Member Administrator Investor

    Hadn't thought of doing it before, but I'll look into getting this implemented for you.
     

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