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SWEP to Clockwork item?

Discussion in 'Discussion' started by Monkah, Jan 25, 2013.

  1. Monkah

    Monkah Guest

    Hey all, I've been wondering. Would it be possible to convert a SWEP into a Clockwork item? If so, how would I go about doing so?

    Thanks,
    - Monkah
     
  2. I think it has something to do with

    ITEM.uniqueID = "weapon_whatever";
     
  3. Razor

    Razor Guest

    You just ndeed to make a weapon item replacing ITEM.uniqueID = "weapon_something" with ITEM.uniqueID = "folder name of the weapon"

    Then you go ahead and change the model, name, weight, and possibly make some ammo for it.
     
  4. How am I supposed to re-direct the path to addons once it set to the garry's mod models folder, or I'll have to move those models over there?
     

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