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vG's American Badlands: 2025

Discussion in 'Communities' started by KimJongUn, Jul 5, 2014.

  1. Re: vG's American Badlands: 2017

    What other weapon pack would you suggest?
     
  2. TheHipster

    TheHipster rhenz is a fairly decent fellow

    Re: vG's American Badlands: 2017

    Siminovs/RCS.
    Those two are beautiful and the damage and particles and all that shit and penetration isn't as obnoxious.
     
  3. Badhamknibbs

    Badhamknibbs /me snaps neck Clockwork Customer

    Re: vG's American Badlands: 2017

    Straight off the bat, These weapons.
     
  4. Re: vG's American Badlands: 2017

    These I assume need a plug-in for the actual items in-game?
     
  5. Re: vG's American Badlands: 2017

    As far as I know, that's also broken.
     
  6. Re: vG's American Badlands: 2017

    Yea, I just went to that link and a lot of the comments are negative about it. Plus i've had no problem with M9K so far, a weapon here and there doesn't work but oh well.
     
  7. Re: vG's American Badlands: 2017

    Dunno why, but apparently, you can't get revolvers working for M9K. We need Duck to fix that.
     
  8. Re: vG's American Badlands: 2017

    Uhhh? Mine work? Atleast last I checked.
     
  9. Re: vG's American Badlands: 2017

    Eh, some had problems with them.
     
  10. Re: vG's American Badlands: 2017

    I mean, FA:S 2 is a great weapon pack, I use it all the time and the weapons are amazing. I just don't think it works on Clockwork without a bit of tweaking, I've seen them working before though.
     
  11. Charlie B. Barkin

    Charlie B. Barkin Charlie B. Barkin

    Re: vG's American Badlands: 2017

    Interesting concept, it's good to see things aren't always being limited to Hl2rp.
     
  12. KimJongUn

    KimJongUn Canadian Communist

    Re: vG's American Badlands: 2017

    That is one of the reasons we used this American Badlands idea. You can be underage, have a military background or really whatever you like without being restricted by the lore of the Combine! Which is why so many people from HZ decided to check out vG's AB:2025.
     
  13. SolaceIsntActuallyHere

    SolaceIsntActuallyHere Clockwork Customer

    Re: vG's American Badlands: 2017

    [​IMG]

    Anyway, this actually seems like a decent idea, because it's unique and seems well executed.

    As for the FAS weapons, it's the FAS 2.0 pack by Spy that doesn't work, the FAS pack by Siminov does work, and I'm pretty sure Fixxer has a plugin for it, somewhere. Basic SWEPs aren't that difficult to make either, as long as you have a basic/well documented base.
     
  14. Sixxicles

    Sixxicles Guest

    I'm definitely dropping into this.
     
  15. Daemon01

    Daemon01 I've covered in wars y'know.

    TNB: The videogame.

    looks nice, might drop by if I have the time.
     
  16. SolaceIsntActuallyHere

    SolaceIsntActuallyHere Clockwork Customer

  17. Shend23

    Shend23 2mlg4you

    I don't care about the format.
    I'm.
    Playing.
    This.
    This looks awesome, nice idea you came up with.
     
  18. KimJongUn

    KimJongUn Canadian Communist

    Well...

     
  19. Quick thing - Never allow your special forces to carry ACR's. Those are like - The miscarried M16's of Poland. They're horrible rifles. Yeah, they look cool, but the gun is just kjgafhdoa;ljg;fm,./

    i dunno
    that's just my inner gun-guy
    but good luck yo
     
  20. Ze

    Ze Reknowned spam poster thingy.

    I might come on tommorow, so yeah hope you have something interesting maybe.
     

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