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Viomi's Plugin Pack

Discussion in 'Plugins' started by Viomi, Aug 5, 2013.

  1. RJ

    RJ no pay Legend Clockwork Customer

    Re: Viomi's Plugin Pack - Mostly Fixes

    I hope you mean that in a non-sexual way.
     
  2. Viomi

    Viomi Running ArchLinux

    Re: Viomi's Plugin Pack - Mostly Fixes

    Aww, don't ruin my chance xP

    On another note, I'm considering adding all the values for the MPF CUSTOMIZATION plugin to the server config... But there's a lot of values there, and I don't want to make the server config list huge from repetitive looking settings. Thoughts?

    Removing Robotboy from credit, as I think that code was just copy and pasted from sandbox / another gamemode.

    So do I get that token for one free sexual pleasure device yet? ;3
     
  3. diablo1675

    diablo1675 Guest

    Re: Viomi's Plugin Pack - Mostly Fixes

    For your full customization, maybe include OTA stuff.
     
  4. SevenLions

    SevenLions Post 123 for a Door Giveaway!!! Clockwork Customer

    Re: Viomi's Plugin Pack - Mostly Fixes

    Noh, but you do get an all expense paid trip to THE AMPUTATION CHAMBER YAY! (Hail Satan's Magic Conch)

    [​IMG]
     
  5. MrSky

    MrSky player:NotifyAll("hitler is best") Clockwork Customer

    Re: Viomi's Plugin Pack - Mostly Fixes

    Noh, but you do get an all expense paid trip to THE AMPUTATION CHAMBER YAY! (Hail Satan's Magic Conch)

    [​IMG]
    [/quote]
    100 Sterilized credits qualifies in a Non-Mechanical reproduction simulation.
     
  6. Viomi

    Viomi Running ArchLinux

    Re: Viomi's Plugin Pack - Mostly Fixes

    Hue.

    Also, OTA stuff... I /might/ add in the future. Honestly I find them kind of confusing and don't know near as much about them as the MPF code.
     
  7. diablo1675

    diablo1675 Guest

    Re: Viomi's Plugin Pack - Mostly Fixes

    I don't even know if they're in the code per say as the MPF is.

    It would be a nice addition, though, if you DID get it.
     
  8. Viomi

    Viomi Running ArchLinux

    Re: Viomi's Plugin Pack - Mostly Fixes

    Well, it wouldn't be TOO difficult...

    I'd just use the function that checks MPF names and make an OTA version, and then do all the ranks and divisions in the same way... Problem is, I don't know any common OTA divisions nor ranks... I'm not sure about them at all, actually.

    Edit: Update. Not much for OTA for now, sorry.. But I did add a new dispatch for the CmD rank. Also, all of the functions now override the original hooks... This is for a good reason. Yes, usually you do not want this, but in order for CmD and custom ranks to work correctly, as well as character selection, it is required. Dispatch is untested, though it should work just fine. You might have to delete the original command, however.
     
  9. SevenLions

    SevenLions Post 123 for a Door Giveaway!!! Clockwork Customer

    Re: Viomi's Plugin Pack - Mostly Fixes

    I'm getting this error, and it doesn't show hands for any civilians. I tried using default HL2 models and the TnB HL2TS2 pack thing.

    Maybe add something to make it give a set of default hands from a random civilian model if it can't find any?

    [​IMG]

    EDIT

    Also noticed that you can't pick people up with hands, even when you knock them out. If you could fix it I would give you sperm from my left testicle <3.
     
  10. Viomi

    Viomi Running ArchLinux

    Re: Viomi's Plugin Pack - Mostly Fixes

    That's really odd. I can't replicate this error; Citizen hands work fine. The model is included by default in garrysmod. Are you sure you didn't edit anything? Anyway you could help me replicate this problem so I could fix it?

    Update: Added a new plugin called "More Voices". Just a simple plugin that gives you a format and examples for adding your own sound files. Enjoy.
     
  11. SevenLions

    SevenLions Post 123 for a Door Giveaway!!! Clockwork Customer

    Re: Viomi's Plugin Pack - Mostly Fixes

    I wish I knew how to replicate it, also improved fists doesn't let you pick people up with right click. I didn't edit the plugin in any way either.
     
  12. Viomi

    Viomi Running ArchLinux

    Re: Viomi's Plugin Pack - Mostly Fixes

    Hmm... Alright, I'll look into this then. I'll update when/if I find a fix.

    EDIT: Just found the problem with Citizen hands, was a typo with player_manage vs player_manager. Updating right now.

    As for improved hands, I'll continue looking into it.

    EDIT: So, I know the problem with improved hands, however it's a bit complex. I'm working on fixing it the most basic way possible, but if that won't work... I'll just have to take the grab code and add an identical version with new hooks for the improved hands. Either one will work, so. Expect update sometime today.
     
  13. Viomi

    Viomi Running ArchLinux

    Bump.

    So the problem with the improved fists, was there was a function that you couldn't really override because of how it was written...

    So instead, I just re-did the weapon as a non-plugin. Just replace your old hands weapon with this one. Simple fix. Enjoy.
     
  14. SevenLions

    SevenLions Post 123 for a Door Giveaway!!! Clockwork Customer

    Well... you tried.

    [​IMG]

    As for fixing the hands not picking up, great job :D
     
  15. Viomi

    Viomi Running ArchLinux

    I'm not getting that error with the new handsfix plugin. Tested and working. Make sure you have installed it in cwhl2rp/plugins . Not sure how else to help you, it is working for me just fine.
     
  16. seigfred

    seigfred Dank af

    I like dat mpf customization one, babe
     
  17. Viomi

    Viomi Running ArchLinux

    Uh, thanks I guess?

    Update; Someone wanted a version of Arbiter's "primaryneeds" that didn't affect MPF Units. So I added a few bits for them, and there it is... ALL Credit goes to Arbiter
     
  18. There is a minor bug I saw with the improved hands. If you get tied up and untied you lose the improved hands from the scroll wheel menu. If you switch characters and switch back it fixes it, but it is kinda annoying.

    Always plugin nonetheless!
     
  19. Viomi

    Viomi Running ArchLinux

    That is indeed odd. Thanks for the heads-up! I'll go check that out c:

    Although, with the new version which simply replaces the default hands, this shouldn't happen... And if it still is, then it's a Clockwork problem I might look into fixing.
     
  20. Well I may still have the older version of Clockwork (.88 I think, forgot to get the .9 update) so idk if that is why it does that. I had the default hands checked off in he server config and the improved hands checked but after being tied they went away.
     

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