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What are you working on?

Discussion in 'Development' started by RJ, Jan 19, 2013.

  1. RJ

    RJ no pay Legend Clockwork Customer

    Like the title says, post stuff you're working on! So the trolls can have more stuff to steal >:D

    Highlights
    None.
     
  2. RJ

    RJ no pay Legend Clockwork Customer

    I'll start us off!

    Current WIP
    Re-editable Notepad (damn you speeling mistakes!)

    Previous Work
    Edited Version of MPF Roster
    UU-Branded Items (go union!)
    City Overwatch Dispatcher (using the radio voice)
    Union Locks (only openable with a Union Card)
    View/Edit Objectives ( ::) )

    Pictures coming soon!
     
  3. Tompkins

    Tompkins Developer for Laughing Skull Studios

    Union Locks, is that something you've publicly released, sounds like a neat system to me.
     
  4. RJ

    RJ no pay Legend Clockwork Customer

    Down the road I plan on releasing it, but for now I want to keep it in my community :)
     
  5. connall

    connall Guest

    Currently WIP

    Headcrab latching on and converting players to zombies.

    Editable Paper

    Past Work

    Factions

    Mish mash of items.

    Anti-citizen command (tied into NPC relationships with players)

    Mish mash of uniforms.
     
  6. Warjekk

    Warjekk Games Development Student

    Current:
    Shooting target hand causes weapon drop.
    Attribute-based rolling system.

    Previous:
    Salvageable junk plugin (edited from New Vegas)
    NPC player ignore
    FakeModels
    MPF name and description changes on wearing a uniform (allows off-duty, and citizens "faking" MPF)
     
  7. trurascalz

    trurascalz C16 Developer Legend

    Currently:
    Database Viewer - Here
    --Hl2rp Mod

    Past:
    Rosters
    Alot of stuff for my own use
     
  8. Allahabar

    Allahabar Unity Is All

    Currently:
    Visor system (Plugin)
    DataPad System (Plugin)

    Past:
    DataLogs (Plugin)
    Refill system/Restock System
    Toggle system (Things like Helmets On/Off etc)
    + Alot of custom made items.

    And as you can hopefully guess, this is not for HL2RP.
     
  9. RJ

    RJ no pay Legend Clockwork Customer

    I plan on selecting some highlights and it would be a lot better if I had some pics to go along with it. If some of you can get some screenies that'd be great :)
     
  10. Razor

    Razor Guest

    Pretty advanced damage system, for now I just made debug functions to test the key elements.
     


  11. Wow, will you release any of these? Namely the hand one and rolling system.
     
  12. Razor

    Razor Guest

    Code:
    hook.Add("EntityTakeDamage", "HandCheck", function(target, dmg)
    	if dmg:GetAttacker():IsPlayer() and dmg:IsBulletDamage() then
    		if dmg:GetDamagePosition():Distance(dmg:GetAttacker():GetBonePosition(dmg:GetAttacker():LookupBone("Valve.Biped.Right.Hand")) <= 10 then
    			// Weapon drop code
    		end;
    	end;
    end);
    About weapon dropping, I think this might do.
     
  13. (Off Topic Much)

    Been working on a metro2033 schema.

    Got over 150 items coded
    the factions,
    images
    hunger and thirst (provided by the wonderful guy at the plugin's section)
    gasmask and radiation with the commands /arearadiationadd <first point> <second point>
    a watch that connects with the filter of the gasmask.
    Filters that make you "immune" to radiated areas.
    The filter is basically a usable item that tells the watch to put the meter to full for 1 hour (Since it does take time to type and roleplay. I set it to 1 hour)

    Still working on making the currency Military Graded Cartridges also be a usable ammo

    I've been a busy little bug.
     
  14. TJjokerR

    TJjokerR Formerly known as TJjokerR

    That radiation script is the same thing I worked on months ago, GG.
     
  15. Contamination

    Contamination French Furry, omelette au fromage! Clockwork Customer

    I was working on paper, on OpenAura, i have scripted that you can take it when it was writed and edit it like you want.
     
  16. RJ

    RJ no pay Legend Clockwork Customer

    I'm working on HL2: 2023 8)
     
  17. Actually no, I don't know where to find the script.
    I had to create everything on my own ;-;
     
  18. Alright, ^_^ It's going to be awhile though, probably another 2 months before everything is finished.
    I hope you will like it when it's done!
     
  19. The gas mask and radiation plugins are public....
     
  20. Contamination

    Contamination French Furry, omelette au fromage! Clockwork Customer

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