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HL2RP What is the best roleplaying map?

Discussion in 'Discussion' started by Fear, Aug 3, 2016.

?

City 2

  1. City 8

    3 vote(s)
    10.3%
  2. City 8v2

    0 vote(s)
    0.0%
  3. City 11

    3 vote(s)
    10.3%
  4. City 17

    4 vote(s)
    13.8%
  5. Industrial 17

    8 vote(s)
    27.6%
  6. City 33

    0 vote(s)
    0.0%
  7. City 45

    4 vote(s)
    13.8%
  8. City 13

    0 vote(s)
    0.0%
  9. City 23

    1 vote(s)
    3.4%
  10. City 18

    6 vote(s)
    20.7%
  1. Fear

    Fear Clockwork Customer

    So basically I am trying to know which map is the most liked by the veteran (or newbies) roleplayers.
    Give input why you took the map you have choosen, would greatly appreciate that!
     
  2. duck

    duck Phant0m Legend

    No C18?
     
    • Agree Agree x 1
  3. Mr.DopeMan

    Mr.DopeMan I dunno

    I've only played on C18, Industrial17, and C45 and by far compared to the other two, C45 was much better. Sadly I have no experienced much with the rest.
     
  4. Rhenz

    Rhenz Who needs a map? Staff Member Moderator Legend

    City 11 is the best map, but needs to be overhauled.
    @ruben @Saints Sasha maybe u 2 can do it after 15.

    but i think industrial or city 17 is the best for a server.
     
  5. Zig

    Zig Guest

    I really dislike working with other's people shit because every person has their own way of making and doing things. City 11 feels more like a street block than a real city.
     
  6. Mr. Meow

    Mr. Meow will code for food Clockwork Customer

    If someone was to edit i17 so that it's more optimized and has some extra areas - I'm sold.
     
  7. Zig

    Zig Guest

    That'd cancel itself out, you're adding more shit to it when it's already over the limit I believe. I actually think it's solidly optimized /appearently/ but it runs like shit on my machine.
     
  8. klark

    klark α

    look up how to turn on multi core rendering in gmod boosted my fps from 40 to 100
     
  9. THE VETERAN RP'ERS HATE HIM!

    FIND OUT HOW THIS RP'ER GOT FROM 40FPS TO 100FPS IN JUST TWO STEPS!
     
    • Funny Funny x 4
  10. klark

    klark α

    why must you do this
     
  11. Mr. Meow

    Mr. Meow will code for food Clockwork Customer

    Try using a different map compiler than hammer's built-in one. It will work and you can go over the limit.
    And no, it's not optimized like at all. All of the faces that /should/ be nodraw are textures, a lot of unnecessary brushes are there and some brushes are going way beyond where they should go.
     
  12. Zig

    Zig Guest

    Havent used it w/ Clockwork but I know about it
    Like I said /appearently/ I only opened the map once in hammer and I wasn't interested in working with it. I also use Nem's Compiler for most of my projects.
     
  13. Fear

    Fear Clockwork Customer

    I added it, thanks for telling ^^
     
    • Like Like x 1
  14. Industrial 17 is a good Map.
     
  15. You have a point.
     
  16. C18 is best for performance and playerbase, only problem is people will probably complain about how small it is if your population grows a lot.
     
  17. dead flag blues

    dead flag blues "...ours is a world of nuclear giants..." Clockwork Customer

    Agreed. Currently creating an edit with a bit more rooftop access in the main plaza, added catwalks for citizens to access, replacing the shell beach with a small canals area, and overhauling the construction zone to be a bit more of an industrial/sector.
     
  18. dead flag blues

    dead flag blues "...ours is a world of nuclear giants..." Clockwork Customer

  19. I'd think you'd guys love the hell out of city 33 if it didn't have the light glitch and the train glitching.

    But the light glitch is client side and only happens to some people.

    If you didn't notice City 18 was entirely changed in vipe. It's huge now.
     

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