I sure agree with you on the fact that a lot of buildings look dull and need a rework, or a polish at least.
The struggle is continuous, while developing the map and getting better at mapping myself I feel disgusted when looking at certain parts of my own creations. However we can not update and make
everything better, even though Dan and I sure want to. It is just is not realistic.
But that does not mean that we do not try, so I thank you for giving us feedback regarding this topic. It sure is something we think about a lot.
This was the main reason why we decided to put our focus on improving the Industrial area back in Build 210. The area didn't give us any feel of immersion and its layout was... well, basic. Too basic. It is sometimes hard to know exactly
what makes the player feel more immersed, though I think we did well on that part. (Especially if you look at the comparison of old vs new

)
As many of you know, the project is going really, really slow. Slower than we would have wanted it to go. But we still work on it from time to time, especially these last months. With our time, inspiration and resources (source engine limits) being limited, we had to make some final decisions as to what we would improve upon and what we wouldn't. Because the reality is, we do not want to be working on this for the rest of our lives, there must be an end to the book in order to start another.
After collecting feedback from over multiple communities and game-play sessions that we participated in ourselves these last years, we have decided to work on recreating the
Sewers as well as
the area with the horse statue.
As seen in the screenshots by Dan, we are trying out multiple different ways of building the new sewers. I have also been working on an area, which has yet to be shared. Some may have already seen it and liked it, however I would like to keep it in the shadows a little bit longer just to be sure if we are actually putting it in or not.
I guess this pretty much clarifies the current state of the map and its road ahead. The project is not dead, it is just nearing its final chapter..
We hope you guys will stay with us till that very end

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