NOTE CITY SIXTEEN HAS BEEN RENAMED TO CITY THREE
CREDIT TO XENO (ASPECT) FOR THE LOGO
WHAT IS CITY SIXTEEN
City Sixteen is my first ever hammer map, it is designed to look similar to that of City Seventeen while remaining unique compared to other maps, yes this means no 'hidden wall bullshit'. I have designed the city so that it is a social city, this means certain areas that previously are not used would be used more, such as the train station which now features a little market of sorts.
CITY SIXTEEN IN ROLEPLAY
City Sixteen is located in Eastern Europe and is home to the Combine's metropolitan police force headquarters, it is approximately 100km away from City 17 and it is known for it's strict Civil Protection team as well as cleanliness compared to other cities. It is also located south of Nova Prospekt.
CITY SIXTEEN’S COMPATIBILITY
- Airwatch Friendly (One Skybox, Buildings with roofs)
- Vehicle Friendly (APCs, Etc)
- Groundwatch/Parakeets Pill Pack Friendly (For Striders mainly, however I can not be completely sure it will work as things such as striders tend to glitch.)
CITY SIXTEEN’S FEATURES
Spoiler: List
Completed
Under Construction
Not Built/Considering
TERMINAL PLAZA
Train Station/Nova Prospekt Access
Laboratory/Research Facility
Main Plaza
Terminal Hotel
OVERWATCH NEXUS
City Seven Citadel Access
METROPOLICE NEXUS
Armoury
PRECINCT 06
Apartment Block P06-1 (Atlantic)
Apartment Block P06-2 (Atlantic)
Apartment Skybridge
High Street
Industrial Area Access (Acts as a connection to P#15 too)
Hospital
PRECINCT 15 A
Ration Distribution Centre
CWU Headquarters
PRECINCT 15 B
City 7 Nexus (Congressional, Metropolice, Overwatch)
PRECINCT 13
INDUSTRIAL SECTOR
Waste Disposal Facility
Warehouses 1-4
CITY SEVEN CITADEL
Feel free to post any suggestions! I'm happy to take any and all for consideration, I will be posting progress on this thread. I also don't intend on getting this finished anytime soon as it will be a rather large map.