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Xerothermic Gaming | S.T.A.L.K.E.R. Roleplay

Discussion in 'Communities' started by Tommy, Aug 20, 2013.

  1. Tommy

    Tommy Guest

    Xerothermic Gaming
    S.T.A.L.K.E.R. Roleplay
    Forum

    http://www.youtube.com/watch?v=gjf_VfZFwRg#

    Server: 192.223.27.64:27015

    Teamspeak: sigmats.ts.nfoservers.com

    We are looking for more administration, but you will not be chosen on an application or asking. The community Directors will review players that regulate our server to see if they are deemed experienced enough to join the administration team.

    You are not considered a member of the community when you register on the forum or join the server. You must apply for membership. This process is only so trolls and minges cannot be considered members of our community. You must be liked and accepted by the majority of the current community at the time of your application to be accepted.



    Custom Content
    Custom content located here



    What is S.T.A.L.K.E.R.?

    S.T.A.L.K.E.R., or Stalker, is a roleplaying video game set in The Zone, otherwise known as The Chernobyl Exclusion Zone or Zone of Alienation. In the 1980?s, the Chernobyl NPP exploded, causing radioactive fallout to pepper the surrounding area and converted the city and outlying Pripyat into 30 kilometer? nuclear wasteland. This is where our reality and the reality of Stalker branch off. Instead of remaining simply the worst nuclear disaster in history before the Fukushima Daiichi incident, The Zone produces mutants, anomalies, and most importantly, the mystique and aura of wonder that is the modern Zone. Men and women enter the zone each day hoping for adventure, wealth, or simply an escape from the modern world. These people are known as Stalkers. They arm and armor themselves with whatever they can afford and brave the Zone and it?s terrors for whatever reasons they choose.

    But not all of the dangers of the Zone are related to quasi-natural anomalies or hideous mutants. Life in the zone is hard on everyone . The rain and cold are your worst enemies. Many stalkers die from having wet socks rather than being eaten by a Chimera or being riddled with bullets from the likes of Bandits. Of course, there are forces of ?order? in this cursed place. Duty seeks to control and contain the zone?s many blasphemies of science and those like Freedom seek to make sure the zone is free and able to expand. These factions have an uneasy ceasefire. After all, the Zone will eventually take them all. You see, the Zone is expanding. Whether anyone likes it or not, the place is growing. Mutants charge the borders of military checkpoints more frequently, and each Emission or ?Blowout? carries the possibility to be like The Big One that occurred on June 10, 2006. This was the first ever Emission and expanded the zone by 5 Km? at the cost of the lives of soldiers and scientists who were instantly obliterated. It would be wise to take heed and find adequate shelter when the warning of a possible Blowout occurrence. The many Zombified Stalkers of Yantar should be evidence enough that one would not want to be caught in the middle of one. Some have survived Blowouts with the aid of special drugs, but these pills are expensive and may not always work. Besides, the Survivors never come back the same as they were before their fated events...



    Current factions
    All applications are IC and on the forum, except for mutants - which is only on the forum.
    -Freedom
    -Duty
    -Loner (Default)
    -Ecologist
    -Mutant, different tiers
    -Ukrainian Military
    -Traders, different tiers
    -Technicians, different tiers
    -Monolith

    Loners include mercenaries and bandits. They are not technically their own factions, rather throwaway antagonist characters.


    How do you apply for a faction?
    All applications are IC and on the forum, except for mutants - which is only on the forum.

    **You may only be part of one major faction (Freedom, Duty, UKM) at a time due to metagame situations.

    General rule of thumb: IC is IC. As long as it is humanly possible, it will most likely be allowed on the server.
     
  2. Datzy

    Datzy Guest

    Re: Xerothermic Gaming | Half-Life Aftermath Roleplay

    you already have a thread though just ask to have it renamed damn #swaggie
     
  3. Tommy

    Tommy Guest

    Re: Xerothermic Gaming | Half-Life Aftermath Roleplay

    #edgy
     
  4. Tommy

    Tommy Guest

    Re: Xerothermic Gaming | Half-Life Aftermath Roleplay

    Traders have been added in.
     
  5. Tommy

    Tommy Guest

    Re: Xerothermic Gaming | Half-Life Aftermath Roleplay

    *Map changed to rp_ineu_valley_v1a.
     
  6. Re: Xerothermic Gaming | Half-Life Aftermath Roleplay

    Hey, isn't this the community Teapot plays in?
     
  7. Tommy

    Tommy Guest

    Re: Xerothermic Gaming | Half-Life Aftermath Roleplay

    Her old name is Teapot, yes. But she goes by a different alias.
     
  8. Re: Xerothermic Gaming | Half-Life Aftermath Roleplay

    I hope you mean him and he, or we've both been told different stories. LOL.
     
  9. Tommy

    Tommy Guest

    Re: Xerothermic Gaming | Half-Life Aftermath Roleplay

    (S)he has said (s)he is indeed a (fe)male.
     
  10. Datzy

    Datzy Guest

    Re: Xerothermic Gaming | Half-Life Aftermath Roleplay

    FTFY
     
  11. Tommy

    Tommy Guest

    Re: Xerothermic Gaming | Half-Life Aftermath Roleplay

    Thread updated with new gamemode. The old gamemode was simply not working out.
     
  12. Tommy

    Tommy Guest

    Custom S.T.A.L.K.E.R. items added.
    Firearms: Source added as clockwork items, vanilla weapons taken out.
    Custom uniforms have been added.
     
  13. Datzy

    Datzy Guest

    and that it looks like none of his members know what they're doing
    and that the official faction threads look like shit imho
     
  14. Tommy

    Tommy Guest

    S.T.A.L.K.E.R. items were added, that's what the custom items were. They were not custom from the S.T.A.L.K.E.R. canon, but were items made by a developer specifically for our server.

    TnB is one community. HL2RP servers are against a lot of other servers, a lot more than one. HL2RP servers are also up against TnB (or at least they were, I don't recall if TnB HL2RP is still down), and they still thrived.

    If we do not grow to be successful, we will keep trying. We will keep trying until we don't have any more funds to keep our server up.

    We aren't looking to be successful, we are looking to have a different roleplay experience for our community, and different roleplay options for the GMod serious roleplay playerbase.
     
  15. Colin

    Colin Clockwork Customer

    I love S.T.A.L.K.E.R ♥
    I will take a look :-*
     
  16. Tommy

    Tommy Guest

    OP updated with information, as well as our new .com forum.
     
  17. The forums don't look too bad, but there are way too many sections.
     
  18. Tommy

    Tommy Guest

    [​IMG]
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    Maybe the ban bucket/C&C can be combined, as well as Community and General Boards. But sometimes its better to have those seperated, and you can always close that certain section so it doesn't show up.
     
  19. I'm talking about the sections as a whole: the things inside of those.

    If there are too many open then a lot of them will be inactive.
     
  20. Tommy

    Tommy Guest

    [​IMG]
    [​IMG]

    Can't think of anything else to cut down on.
     

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